So… remember when I said a few weeks ago that I’m working on a couple of projects right now? Well, one of those projects is a BxG slice of life story by startup visual novel studio Tamaya Kagiya. They’ve got a couple of other visual novel projects right now, and I’m the lead writer for one, namely Kare no Chuunibyo ha naoranai （彼の中二病は治らない）, also known as Kachuna.
It tackles the story of Jun Mizushima, a high school student who suffers from what is known in Japan as the ‘eight grade syndrome’, or the ‘chuunibyou syndrome’. In other words, Jun is a chuunibyou or someone who genuinely believes that he’s got superpowers that can save the day in a flash. Aside from that, he’s also really determined to create a game of his own and compete in the annual international game development competition for the youth. With him are his friends, Takahiro, an awesome programmer, Tsumiki, a dazzling writer, Yui, an energetic musician, Ai, a talented artist, Megumi, an enthusiastic adviser, and Shiro, an annoying little sister but Jun’s avid supporter.
The whole story is basically about Jun coming to terms with his ‘powers’, standing up to his bully and long-time mortal enemy, Kagera, aiming to win the game development sponsorship from the country’s top game company, Hailstorm, and of course, growing as a person alongside his friends and family, perhaps even finding love along the way.
It’s a coming-of-age story that feels real… because it is very much real. Jun’s story may not exactly be what we all experience, but I’m sure it’s a story that we can all relate to. And as the writer (but not someone who came up with the story), I’m very eager to share Jun’s story with the world.
We’re aiming to release the demo of Kachuna by February 5, 2017! And I hope you guys are just as excited as I am!
Hugs and kisses,
[Update: Kachuna has been released! You can purchase it for $14.95 on Steam or MangaGamer. Available for PC, Mac, and Linux]
2 thoughts on “Kachuna: a story of hope, love, and life”
This sounds interesting. 😀
Thank you so much!