Writing updates, setting time blocks

I’ve been writing a lot this past week.

Granted, the main reason why I’ve been so busy is because I’m currently trying to finish my undergraduate thesis (which has something to do with haunted places in my country – yes, my interest in horror is painfully obvious in my topic choice) but other than that, I’ve also made considerable progress in my visual novel projects as well.

  • Selfish
    I’ve gotten past that hard-to-write scene that I told you guys before! It’s all thanks to Valhalla, our project head and one of my co-writers. Right now, I’m currently around 75% into the script. The goal is to finish it before May or at least the first week, because as I said, the demo will be released in May. According to our project head though, the demo may be pushed back at least a week. I’m not too sure about all the details, but you can find out more in the latest updated by Winged Studios on their blog. Regardless, I’ll be sticking to my original schedule. Better be too early than too late, right?
  • Changeling
    I’m currently at 4,000 lines, which is about 1/3 of the way through. Like I said in my last blog post, I’m planning to finish it this week. Hopefully, nothing else comes up so that I can stick to this plan.
  • Unannounced Otome
    Until this is announced, I think I’ll stick to calling it ‘UO’ because it’s so long. Anyway, I’ve been working on it steadily the last few days. There’s still a pretty long way to go, script-wise, but since it’s going to be a relatively short game anyway, I’m actually planning to finish this by May or perhaps June. Let’s see how it goes.

I love working on several projects at a time because working on just one honestly tires me out. If I’m working on just one consistently, I end up feeling brain-dead just a few hours into it. So what I usually do is, I set up time blocks per game in my schedule and switch accordingly. That was, my brain feels fresh at all times. I actually like this writing-coding job I have right now, since I can do a ‘write (Selfish) – code (Changeling) – write ( UO) – code (Changeling)’ setup, then just rinse and repeat.

And speaking of time blocks, I’ve been using a weekly timetable so much these past few weeks! It’s super effective. I’ve actually got an overloaded sem this semester and it’s getting harder and harder to schedule everything the usual way. I only have classes three days a week, technically just two since on Mondays I just have one class, but those two days are the absolute hell. 7:00 to 17:30, no breaks in between. What happens is that I’m usually up by 5:00, then I leave for school at 6:00, and then arrive home at 18:30 or even 19:00, depending on the traffic. Spending 14 hours of your day preparing for, going to, and coming home from school is certainly very exhausting!

Anyway, that’s about it for now! I’ll update you guys if anything new comes up!

Keep playing, everyone~

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