Hello! Haha, okay, so I still can’t get over the email that I received from Brazilian translator Bruna D’Avila. I’ve included it in this post so that you can see it yourself (with permission from Miss Bruna, of course!) So… yep. We can now all look forward to a Portuguese translation of OUHE this year.… Continue reading Once Upon a Hallow’s Eve: Portuguese Translation in progress
Hey everyone! Just wanted to share with you all the awesome news. Once Upon a Hallow’s Eve has been greenlit! If you’re a Steam user who’s collecting achievements, you might want to try out OUHE. *wink* Thank you so much everyone for supporting us! A billion hugs and kisses to all of you! STEAM… Continue reading Once Upon a Hallow’s Eve on Steam!
Hi everyone! I’m happy to announce that Once A Hallow’s Eve finally has an Android port! It’s sponsored by Godline, under the publisher name Visual Wordplay. Thank you so much for this opportunity! I personally think it’s cool that I can take OUHE with me now wherever I go, haha. Hooray for that! Hope you guys check… Continue reading Once Upon A Hallow’s Eve: Android Port
Hi everyone! After two years from the initial development stage… Once Upon a Hallow’s Eve is finally released, yay! You guys don’t know how happy I am that we’ve finally managed to share this with you guys, and I’m really grateful to everyone who has shown their support for the project along the way. To tell… Continue reading Once Upon a Hallow’s Eve – released!
Hi everyone! Okay, I’m finally back from a super tiring weekend. Actually, my reason for going back to the province was far from R&R. I actually went back for an official business regarding my student organization at the uni, and well, like all other “official business” travels, it was quite tiring. I’m honestly just glad… Continue reading Vonn’s route: coding [technically] complete
Okay, I am super happy to announce this, but Vik’s coding is finally complete! 🙂 I literally just finished it a few minutes ago. Hahahaha. It was kinda harder than Vern’s to do, but pretty fun, too! He and Vern have the same number of sprites, though (28) so… they have almost the same pool… Continue reading Viktor’s script: coding complete
Hi there guys! Here I am again, for the daily (actually, I post every night, so does that make this “nightly”? :)) update! I did some coding on Viktor’s route today though it’s not yet done. I think I might be able to finish the coding by tomorrow, though. I do get home late every… Continue reading Update: coding Viktor’s route