Hey there everyone! I'm happy to announce that 2017 will be quite a busy year for visual novel projects. I'm currently working on two big commercial projects for two different teams, which is pretty exciting if you ask me! One of them is already well underway while we have yet to begin on the other … Continue reading Two commercial projects + one free
Hello! ❤ Not a (late) weekly update this time, thankfully! Just want to post a little screenshot of the game so far. 😀 Oh, and... today's the day that I'm officially past the minimum legal age! Hahaha. How fast time flies, huh? =) I had a pretty awesome day today, thanks to my family, friends, … Continue reading Home for the Heart: (almost) ready!
Hey guys~ So, it's not a weekly update this time, haha, what a miracle. But oh well, I've got no classes today! I basically just wrote, slept, ate, and oh, wrote all day, so... I'm happy to announce that we're finally done with Phil's route in Home for the Heart! Statistics: The game contains 1,803 … Continue reading HFTH: Phil’s Route Complete!
Hi there everyone! Just checking in to share the release of the first demo for Falling Hearts, which is a romance visual novel by IaMe Productions. As some of you may know, this is one of the games that I'm helping out with. I wrote the script for this demo a couple of months back, … Continue reading Demo for Falling Hearts released!
Hey everyone, how was your Christmas? I hope it was all fine and good! As for me, well, I did have a pretty awesome time, although things aren't so good in terms of my laptop's condition. It's still in for repairs, and according to my dad, it might take a bit more time before we … Continue reading Laptop Status: Not so good
He does have a good point, doesn't he? =) Like with any other forms of media, visual novels cannot make a person rich overnight. Most of the time, they cannot make a person rich. Period. Hahaha. But who are we kidding here? Majority of indie visual novel developers don't make visual novels for the money. … Continue reading Regarding visual novel development…
Like the title says, this is a much needed update for this blog! Hello everyone, I'm Ran, nice to meet you all. Hahaha. I haven't updated this blog (and my other blogs, as well) in so long, and for that I greatly apologize. Two things: One, my projects are still ongoing (yes, all of them), … Continue reading A Much Needed Update
Hello there, guys! I just got back late last night from our wonderful overnight class trip, haha, and I'm telling you, it was awesome! Simply unforgettable. ❤ I think I just spent one of the best weekends of my life! Too bad it's back to reality now, hahaha, and I have two exams this week … Continue reading Awesome art updates!
Just like what the title says, the Falling Hearts script is now at exactly 20 thousand words. Statistics: The game contains 2,370 dialogue blocks, containing 20,000 words and 104,396 characters, for an average of 8.4 words and 44 characters per block. The game contains 5 menus, 0 images, and 12 screens. What a nice coincidence, … Continue reading Exactly 20 thousand!
Hey everyone! Yes, I'm still alive! Haha. I'm sorry for not updating you for, um... 3 weeks? I really, really apologize for that. I had a really rough time these past three weeks and it really took a toll on my writing. I just didn't think it would be fair to update you guys with … Continue reading Long absence, some updates