Hi everyone! So I guess it's time for some Kachuna updates! As of today, the coded scripts for the common route, the choice route, Tsumiki's route, and Shiro's route are already complete. There are three more routes left, namely Megumi's, Ai's, and Yui's. I actually love seeing sprites in visual novels change expressions often so … Continue reading Kachuna Coding Update – 57% of the way there!
Hi, I'm back! I say I'm back, but I was never really gone from visual novel development as I've been working all this time from the background. Hahaha. But I'll be making more frequent updates from now on since my semester is finally over! Can I get a cheer or two there? For updates, I'm … Continue reading Kachuna updates!
Hi everyone! Just wanted to say that the Kachuna demo is now complete! 🙂 It's still undergoing beta-testing though, so we may have to make some necessary changes depending on the feedback we receive. But I'm really glad to share this awesome news with you! Fun fact: It took us about two months to prepare … Continue reading Kachuna Demo: Done!
Hey there everyone! I'm happy to announce that 2017 will be quite a busy year for visual novel projects. I'm currently working on two big commercial projects for two different teams, which is pretty exciting if you ask me! One of them is already well underway while we have yet to begin on the other … Continue reading Two commercial projects + one free
Hey everyone, It's 11/11/14, and... *blushes* We'll make it up to you guys, promise. Hahaha. Good news, though: I just received some art assets from our two artists! I've got the example main menu here, made by sasquatchii of LSF! It's just a sample, haha, and yeah, it's not yet final. 🙂 Who knows, though? And, … Continue reading Main Menu and CG sketches