It’s that time of the year, yay! Play as Jun Mizushima, a high school student who suffers from “chuunibyou”, or “eighth grade syndrome”, a condition in which the afflicted genuinely believe that they possess superpowers. Aside from that, Jun is a charismatic young man, who is really determined to create a video game of his… Continue reading Kickstarter Launch: Kachuna
Hi everyone! I’ve been really busy recently, with real life and other stuff, so for that I’m really terribly sorry! These days, majority of my time is taken up by my schoolwork and other academic demands. I’ll be going on my internship this summer, so I’m required to go to various seminars and stuff. Honestly,… Continue reading Omg, it’s finally launch time!
Hi everyone! Just wanted to say that the Kachuna demo is now complete! 🙂 It’s still undergoing beta-testing though, so we may have to make some necessary changes depending on the feedback we receive. But I’m really glad to share this awesome news with you! Fun fact: It took us about two months to prepare… Continue reading Kachuna Demo: Done!
Hello! Haha, okay, so I still can’t get over the email that I received from Brazilian translator Bruna D’Avila. I’ve included it in this post so that you can see it yourself (with permission from Miss Bruna, of course!) So… yep. We can now all look forward to a Portuguese translation of OUHE this year.… Continue reading Once Upon a Hallow’s Eve: Portuguese Translation in progress
Kachuna is a coming-of-age story that feels real… because it is very much real. Jun’s story may not exactly be what we all experience, but I’m sure it’s a story that we can all relate to.
Hey everyone! Just wanted to share with you all the awesome news. Once Upon a Hallow’s Eve has been greenlit! If you’re a Steam user who’s collecting achievements, you might want to try out OUHE. *wink* Thank you so much everyone for supporting us! A billion hugs and kisses to all of you! STEAM… Continue reading Once Upon a Hallow’s Eve on Steam!
Hey there everyone! I’m happy to announce that 2017 will be quite a busy year for visual novel projects. I’m currently working on two big commercial projects for two different teams, which is pretty exciting if you ask me! One of them is already well underway while we have yet to begin on the other… Continue reading Two commercial projects + one free