The game contains 5,771 dialogue blocks, containing 39,655 words and 209,399
characters, for an average of 6.9 words and 36 characters per block.
The game contains 12 menus, 106 images, and 13 screens.
I’ll be spending the weekend at my gran’s house for her birthday, but I’ll be back to post more updates on Monday. 🙂
Funnily enough, it was when I spent a week at her house last Christmas that I first started this project. Who knows, maybe I’ll finish writing it in her house as well. 🙂
I scanned the routes today, and I still have a few more scenes left to write. And… 5 more free backgrounds to find. Hahahahaha. But after that… yippie, I can finally release this game and move on to my next project. Haha. Well, technically, my old project, Seasons of Love. 🙂 I might release the demo before college starts in August. I just might. Coz you know, college will be pretty busy… haha. But Malta is really inspiring, haha. Like, she has so many projects and still finds time for each one. Cool. 🙂 Haha. So, yeah, since her art is so wonderful and everything, it sure would be a shame not to release a game with her art.
And I’m starting to love writing scripts again, haha, especially with my really awesome idea-bouncers. Hahaha. I swear, they’re like, heaven-sent. ^^
So… that’s it for the stats. Haha. 🙂 Stay tuned for more updates~