Okay, so, Munster Academy is the school where–
Wait. Hahaha. I actually still don’t have a summary for this project yet. Hmmm. Let me do a completely random and unprepared one.
Lyra is a normal teenager studying in a normal school, with a normal family and a generally normal life. One day she finds out that she’s actually adopted, and that she’s not human after all. In this world and time, Monsters may be pretty common, but they’re still Monsters, so Lyra gets shipped off to some renowned Monster school in their area. There she meets a fellow werewolf, Maiko, and a pompous bratty vampire, Bryce. Join Lyra as she gets used to her life in a new school, with new friends, and a new set of challenges for her to overcome.
Whew, that’s about it. Hahaha. That’s not the official description of course, as I wrote that just now, like literally, hahaha, but that will do for now~
Ahem, Munster Academy is what Roz and I have decided to call the school our protagonist gets shipped off to. I think it’s actually a real school in Germany, which is pretty awesome since I love that country. Hahaha. Anyway, it’s actually Roz’s idea, and that’s honestly all we could think of. My goodness, we don’t even have a title yet! Hahaha.
The game contains 839 dialogue blocks, containing 7,530 words and 39,645
characters, for an average of 9.0 words and 47 characters per block.
The game contains 4 menus, 47 images, and 12 screens.
I’m onto the individual routes now, and with only two obtainables it’s proving to be quite an easy task,
even though I still do procrastinate sometimes. However, I’ve learned my lesson with TTWM so I’m definitely not putting a deadline on this one, even though technically, we have to finish it by July 7. 🙂
Anyway, that’s about it for now. Stay tuned for more updates~